Master with Eyes of Blue
LIGHT 1

Master with Eyes of Blue

  • Archetype:
  • Blue-Eyes

  • ATK:
  • 300

  • DEF:
  • 1200

  • View:
  • 9065




When this card is Normal Summoned: You can target 1 Level 1 LIGHT Tuner in your GY; add it to your hand. You can shuffle this card from your GY into the Deck, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your GY, other than the sent monster. You can only use this effect of "Master with Eyes of Blue" once per turn.




 
 
AI Power Analysis
Searcher/TutorConfidence: MediumEvaluated Oct 6, 2026
68± 6/ 100
Power Score
Intrinsic 67
Deck 69

Master with Eyes of Blue — Power Evaluation

Final Score: 68 ± 6 · Confidence: Medium

  • Intrinsic: 67 · Deck: 69 · Meta: provisional
  • Primary role: Searcher/Tutor · Secondary: Combo Enabler, Material body

Why it scores here

Master with Eyes of Blue scores as a solid engine piece, not a powerhouse. It reliably tutors Level 1 LIGHT Tuners on Normal Summon and recycles Blue-Eyes monsters from the GY, but it offers zero opponent disruption and depends entirely on archetype synergy to create value. The 300 ATK body and situational GY effect (requiring an Effect Monster on field plus a Blue-Eyes already in GY) prevent a higher tier; power comes from accessibility, tutor efficiency, and the Tuner body's material value rather than explosive play generation or disruption.

Axis scores

Axis Score Evidence
Accessibility 75 Appears in 400/400 decks in the sample and 33 distinct archetypes, with 97.5% co-deck rate with Sage with Eyes of Blue. (verified)
Combo & Conversion 45 The GY effect enables Blue-Eyes recycling but requires an Effect Monster on field and a Blue-Eyes already in GY; without combo data, conversion is inferred as moderate rather than explosive. (inferred)
Resource Economy 58 Tutors a Tuner on Normal Summon for +1 hand value and recycles via GY as a 1-for-1 body trade; net resource gain is steady but not card-positive. (verified)
Effect & Interaction 5 Pure engine card with zero opponent disruption—no negation, removal, floodgate, or hand-trap capability. (verified)
Material Utility 75 Level 1 LIGHT Tuner body is highly flexible for synchro combos and hybrid strategies; remains useful even if both effects are negated. (verified)
Resilience & Flexibility 72 Works across field and GY, has multiple value angles (Normal Summon tutoring plus GY recycling), and does not lock the deck into specific strategies. (inferred)
Deck-Building Efficiency 82 Runs at 1 copy in 95% of decks with zero garnet or brick risk; splashes cleanly into 33 archetypes with no restrictive deck-building locks. (observed)

Calculation

Weight profile: 0.7 Searcher/Tutor + 0.3 Combo Enabler blend. Intrinsic ≈ 67, Deck ≈ 69, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Highly accessible in Blue-Eyes and Tuner-focused decks with 97.5% co-deck rate with Sage with Eyes of Blue
  • Level 1 LIGHT Tuner body is extremely flexible for synchro synergy and hybrid strategy material usage
  • Tutors a Level 1 LIGHT Tuner on Normal Summon, enabling setup and recursive Blue-Eyes plays
  • Deckbuilding efficiency is exceptional: only 1 copy needed in most decks with zero garnet risk
  • Works across multiple zones (field effect on summon, GY effect anytime) for resilience and multi-angle value

Weaknesses

  • Zero opponent interaction—no negation, removal, or disruption to the opponent's board state
  • Limited primarily to Blue-Eyes and Tuner-centric strategies; 50% of sample outside Blue-Eyes home
  • GY recycling effect requires extensive setup: an Effect Monster on field plus a Blue-Eyes already in GY
  • Low ATK/DEF body (300/1200) makes it fragile as a field presence and vulnerable to interaction
  • Lack of combo data prevents verification of the actual impact of the GY recycling effect in high-end plays

Counters / choke points

  • Ash Blossom & Joyous Spring and similar hand traps that negate Tuner effects or prevent Normal Summon activation
  • Graveyard banishing effects (Macro Cosmos, Dimensional Fissure) that disrupt the GY recycling line
  • Field wipe effects before the GY effect can be activated to recycle Blue-Eyes
  • Cards that force discards of Tuners before they can be tutored by this card's Normal Summon effect

Best use

Engine searcher and tutor for Level 1 LIGHT Tuners; GY recycler for Blue-Eyes boards. Decks: Blue-Eyes, Primite, Crimson Dragon, Synchron, Bystial. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text tutors 1 Level 1 LIGHT Tuner from GY on Normal Summon, once per turn.; GY effect shuffles self into Deck, sends target Effect Monster to GY, special summons 1 Blue-Eyes monster from GY, HOPT.; Runs in 400/400 decks in sample (100% inclusion).; Primary home is Blue-Eyes at 46.8% (187 of 400 decks).; Standard copy count is 1 at 95.25% adoption (381 of 400 decks).; Level 1 LIGHT Tuner Spellcaster, 300 ATK / 1200 DEF.; 97.5% co-deck rate with Sage with Eyes of Blue (390 of 400 decks).
  • Observed: Appears in 33 distinct archetypes across the sample.; 87.5% appear in go-first (MasterDuel gameplay type 7) decks (350 of 400).; Average 1.05 copies per deck; max 3 copies in 1 deck.; Secondary archetypes: Primite (9.2%), Crimson Dragon (7.8%), Bystial (5.2%), Synchron (5%).; Top 5 partners are all Blue-Eyes cards (co-deck rates 94.5–100%).
  • Inferred: Combo conversion is moderate because the GY effect requires an Effect Monster on field and a Blue-Eyes in GY already, not a pure starter line.; Generic utility is high due to appearance in Blue-Eyes, Primite, Crimson Dragon, Bystial, Synchron, Dark Magician, Invoked (33 distinct archetypes).; Level 1 Tuner body makes it valuable for synchro strategies and hybrid deck material lines.; No disruption to the opponent based on card text and effects (pure engine role).; Resilience is good due to multiple value angles: Normal Summon tutoring, GY recycling effects, Tuner material body, works across zones.
  • Data gaps: No combos supplied — combo conversion is text-only inference, not verified by board examples. No guides supplied — no human context on optimal sequencing or meta role. No banlist token — assumed 3 copies (unlimited) in all formats. No usage statistics (StatisticsCard) — archetype inclusion % and typical copies inferred from deck sample only. No dated metagame sample — meta_power is unknown/provisional.











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